Topic: Debugging sound card options in the AGM and sound_helper.exe
Here's some quick info about the sound settings in the AGM. We have to leave now! :)
In the "data" folder you find two txt files:
soundbuf.txt
and
soundport.txt
In some cases it is necessary to manually edit these files. Standard they are filled with zeros. If audio does not work at your computer, try modifying these files. Only modify these files if audio output is not correct!
There are two problems. The solutions are a bit primitive...sorry guys :)
Problem: Audio sounds "cracky"
Edit soundbuf.txt and change the 0 to 10 and restart the audio game maker. If that still does not work, try setting it to 20 or 30. (maximum is 30, minimum is 0)
Problem: I have two sound cards and the AGM chooses the wrong one.
Edit soundport.txt and change the 0 to 1 and restart the audio game maker. If that still does not work, try setting it to 2 or 3. Each number is a different audioport on your computer.
In most cases, editing these textfiles is not necessary!
